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1.5.2 minecraft teleport command9/10/2023 Changing a Sentry's weapon will cause it to switch attack types immediately instead of on the next target.Fix elemental immunity when Invincible was also set.The FriendlyFire option has been removed totally, sentries will never deal damage to or receive damage from bodyguard owners or other bodyguards of that owner.All toggleable options (invincible, drops, retaliate, criticals) can be explicitly set via /sentry true/false.Creepers may not respawn correctly and skeletons are not currently 'equippable' Blazes, enderdragons and ghasts shoot fireballs. be sure to update your config.yml to support them. More Towny support: use the NATIONENEMIES: target to automatically attack enemies of the specified nation!.Bow draw and sword block animations implemented - Thanks dotblank!.Regular sentries will not try to respawn if the chunk at their spawn location is unloaded.Active bodyguards should no longer die if their owner teleports too far away.Compatibility fixes for Chunk Unload settings in citizens2.Compatible with craftbukkit 1.4.4 - 1.4.5 r0.2 and citizens2 build 597.Compatibility with latest builds of craftbukkit (1.4.5 r0.3) and citizens2 build 606+.Compatibility with CraftBukkit 1.4.5r1.0 and Citizens2 release 2.0.5.Compatibility with CraftBukkit 1.4.6r0.1 and Citizens2 2.0.6.API: Sentries should now have valid last damage cause and killer set.Modifiing the item list in the NPCDeathEvent will modify the items the sentry drops. API: Sentries will always raise a NPCDeathEvent upon dying regardless of the die-like-players setting.Use to attack players who attack mobs/animals. Workaround for bodyguards not teleporting with their owner.If this behavior messes up your setup, let me know and I can make it an option. Sentries will no longer retaliate to the projectiles of other NPCs.The commands and triggers are the same, but the example scripts will not work with. Use with CraftBukkit 1.4.6r0.4 and Citizens2 2.0.6 build 663.Compatibility with Denizen 0.8 and latest Citizens2 (Note that this will NOT work with Denizen 0.7x).Compatible with Craftbukkit 1.5 and Citizens 2.0.8.Fix error on sentry death if Denizen not installed.Fix sentries not dying with Denizen installed. ![]() Add KillDrops option to remove the item and exp drops from Sentry kills.should be more compatible with other plugins. No longer using NMS code for max health > 20.This should fix some bugs relating to health and re-spawning. Sentry now removes the Denizen 'Health' trait as it conflicts on a sentry.Added configurable follow distance for bodyguards.Fix default config.yml (put quotes "" around your default targets and ignores!).Bodyguards can optionally NOT follow damage protection (for compatibility with modifyworld and other annoying plugins.).Sentries will properly ignore event: targets if the perpetrator is on the ignore list.Sentry projectiles will go though* things on their ignore list.Sentries can now optionally be immune to damage from things on their ignore list.(Mostly)Compatible with 1.6.1 and Citizens 2.0.9.Fix compatibility issue with latest builds of Denizen.Disable death animation to prevent client-side ghost drops. ![]() The Calvary has arrived! Sentries can now have and be mounts! See the #Mounts section.Mounts are properly deleted when sentry is killed with respawn -1.Mounted bodyguards will properly teleport (requires VERY latest Citizens2 builds).Rider animation syncs up with the mounts better.Mounts move at 2x the /npc speed of their rider while patrolling and 2x the /sentry speed of their rider while attacking.Mounts don't take damage from guard target.Lots of little fixes to mounted sentries.Sentries properly remember their spawn location.Fix Denizen actions not using correct killer when projectiles involved.(this used to be done via /npc playerlist but that stopped working in mc 1.6) Add targetable option to prevent mobs from attacking sentries.mini-update to fix compatibility with the new build of Citizens.Update to work with Bukkit for MC 1.7.2.Fix event targets not firing when in a worldguard or other pvp-protected situation.Move respawn location when /npc copy is used.(via TEAM:NAME) (War teams are now specified via WARTEAM:NAME) Add targeting support for minecraft scoreboard teams.Fix mounted sentries not attacking correctly. ![]() You should no longer need to go find your bodyguard if you get separated and log out. Guard target no longer needs to be in range of Sentry when set (if its a player).
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